Tag Archive: swiftmend

Apr 20

Warlords of Draenor: Resto Druid Level 100 Talents

Here’s a look at Resto Druid level 100 talents, some notes and finally, a bit about how they stack up. Disagree? Post a comment below.   Moment of Clarity Omen of Clarity now lasts 5 sec, instead of 1 cast This is extremely powerful. Dumping 3 FREE Regrowths over the space of 5 sec is going to be …

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Permanent link to this article: http://sometimesatree.com/warlords-draenor-resto-level-100-druid-talents/

Apr 20

Warlords of Draenor Resto Druid Alpha Changes

Some of the changes we’re seeing at the moment on the alpha are pretty interesting. I’ve included the summary of Warlords of Draenor resto druid alpha changes below. Whether they may be considered “buffs” or “nerfs” today, with the changes to mana regen mechanics and stat balance, we’re really going to experience a reset of …

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Permanent link to this article: http://sometimesatree.com/warlords-draenor-resto-druid-alpha-changes/

Oct 21

Mastering Mechanics: Harmony (Resto Druid Mastery)

This post was originally written during Mists of Pandaria. Its content may be outdated due to changes that come with expansion packs. Please consider this while reading.  Questions? Feel free to contact me – contact@sometimesatree.com.   Harmony, like Lifebloom, is a core mechanic of resto druid healing. Just like Lifebloom, the goal is to maintain 100% …

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Permanent link to this article: http://sometimesatree.com/mastering-mechanics-harmony-resto-druid-mastery/

Sep 02

Soul of the Forest vs Incarnation

Ed: This post, posted on 2nd September 2012, was relevant to patch 5.0.x. Soul of the Forest has changed and so this post remains as it was. I’ll do another comparison for the current state at some point. Don’t look to this for advice in 5.4 Today, I’m going to tackle talent synergy a little. …

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Permanent link to this article: http://sometimesatree.com/soul-of-the-forest-vs-incarnation/

May 01

Resto in Mists of Pandaria – Are we facing a design shift?

The more time I spend looking at resto druids, the more I notice the increase in choices available to us. Blizzard are really succeeding in their mission to give players more of these choices. Whether that will result in their succeeding in making the game more fun remains to be seen, but based on what …

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Permanent link to this article: http://sometimesatree.com/resto-in-mists-of-pandaria-are-we-facing-a-design-shift/