For today’s post, I figured I’d take a look at logs from the first resto druid to clear Mogu’Shan Vaults (logs are here if you care to check it out). Vuru from <Exodus> split time between healing and DPS on the way to his/her guild’s World First clear of Mogu’Shan Vaults 25 man. Here is Vuru’s armory - unfortunately, he/she has logged out in Balance spec with hit gear on, so we can’t see the stats, so I have decided to just link it rather than put a picture to capture the gear. Vuru only had the epic ring equipped for prior to this raid. However, I can tell you that Vuru’s gearset looked like
- 12.52% haste breakpoint achieved with the 5% haste buff
- Just over 15,000 Mp5 (out of combat)
- Heartsong enchant on weapon
Clearly from this, Vuru is placing an enormous emphasis on spirit.
I’ve chosen to focus on Will of the Emperor, which is the final encounter (I won’t get first hand experience until my own raid in about 6 hours). The reason for this is that as the final boss, this gets all the attention all the way through an expansion.
As you can see, Vuru ranked in at 4th overall, and all healers are fairly even. The shaman pulls ahead on the spikes where bursts of raid-wide damage go out, but otherwise everything’s fairly close, and at this stage where gear is such a big factor you can’t really point to it and say “this is how healing meters will typically look throughout the expansion”.
Next, we look at Healing Done, and this is the interesting part. For me, this made a few things apparent that I didn’t think would be the case.
First and foremost, Rejuv is clearly the biggest healing spell for Vuru, accounting for over 30% of overall output. Then Wild Growth, which in this case is glyphed, leads Tranq, Lifebloom and Healing Touch.
Healing Touch? This is the first thing that interests me. Healing Touch is ahead of Swiftmend, and Regrowth is almost non-existent (4 casts). Essentially, Vuru has chosen to dump Omen of Clarity into Healing Touch pretty much every time.
Turning attention to Swiftmend, Efflorescence actually did the bulk of the healing. Swiftmend, the direct heal, was cast just 19 times on the fight, with Healing Touch cast 28 times. Aside from a few Regrowths which went down situationally with OoC procs, Vuru’s 91% Harmony uptime was maintained by the combination of Healing Touch/Swiftmend only. Nourish wasn’t even cast during the fight at all.
On the subject of 91% Harmony uptime, this goes back to a recent post I made about effective Harmony uptime vs blanket Harmony uptime. It actually is better off if you activate Harmony after it falls off, as the very nexy thing you do after it falls off, rather than before it falls off. This is of course barring situational things that mean you just can’t for whatever reason.
Vuru cast 4 self-Innervates over the course of the almost-11-minute fight.
One final thing to note is that Heartsong with it’s 200 spirit proc had a 66% uptime, meaning that this enchant on your weapon is as good as having about 132 extra spirit. That’s roughly a reforge without losing another stat in the process.